My toolbox
Pen and paper
Post-it notes
Sharpies
Sketch
InVision
Zeplin
Axure
Photoshop
Illustrator
Asana/Trello
Miro
Coffee
(strong, black, 1 sugar)
A little bit about me
The first digital experiences I crafted were for resolutions of 640x480 in 256 web safe colours. Even through the ‘Flash, chase the curser around the screen’ era I was focused on user centred design, and although I may not have won every battle on behalf of the user, I won a few awards instead. So a happy balance at the time. I’ve since been leading projects and teams of UX/UI designers.
In more recent years, my focus has been application design, game design and service design, mostly in blockchain gaming and financial services where a good user experience can have a huge effect on peoples decision making.
This has led to working in more agile and exciting ways to collaborate and rapidly achieve results. In this mix, I have also been heavily involved in requirement gathering with end users, business stakeholders and c-suites. I’ve done my fair share of workshop planning and facilitation as well as focus groups and user testing sessions.
My core skills
Problem solving
User Experience Design
User Journey Mapping
Game Design
Rapid Prototyping
Requirement gathering
Workshop planning and facilitation
Design Thinking
User research and interviewing
Persona Creation
Information Architecture
Wireframes
Low/High Fidelity Prototypes
User Interface Design
Ideation and conceptualisation
Storytelling and storyboard creation
Branding
User Testing
User Analytics
Motion Graphics and Animation